Quote:
Originally Posted by i8bit
I am trying to make "damage blocks" so when the player collides with them, player.clientr.hp is deducted. That's why I want to go serverside. I can see where I was unclear by making the player chat in the end result. I should have been more specific.
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Just to make sure, you're not using
onPlayerTouchsMe() because I'm guessing that both the damage block and the players will be moving?