06-19-2004, 09:22 AM
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Master Tux
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Join Date: Aug 2002
Location: England, United Kingdom
Posts: 5,571
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ok.. why are you multiplying the values?
okay, why not just do a simpler way..
count how many tiles you want across and x the number by 16, same for y..
or you can guess, whats what i normally do.
i.e
addtiledef wan_tiles.gif,world_a-01.nw,32,32;
and you only use removetiledef untill you've got the tile in the right location, afterwords it can be removed. |
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