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Old 06-19-2004, 09:22 AM
WanDaMan WanDaMan is offline
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ok.. why are you multiplying the values?
okay, why not just do a simpler way..
count how many tiles you want across and x the number by 16, same for y..
or you can guess, whats what i normally do.
i.e
addtiledef wan_tiles.gif,world_a-01.nw,32,32;

and you only use removetiledef untill you've got the tile in the right location, afterwords it can be removed.
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