06-18-2004, 08:51 PM
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the Professional.
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Join Date: Sep 2003
Location: Zormite
Posts: 964
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Ok, I have been trying to get tilesets I make to work for a long time, and I am a horrible scripter. -.- I just noticed this post and decided maybe it wasn't a lost cause, so I opened the editor and tried it. Though, it doesn't seem to be working unfortunately, it's not even showing any change whatsoever. Am I doing something wrong?
Here is what I have:
// NPC made by *Raelyn (VIP)
if (playerenters) {removetiledefs; addtiledef2 raeroadtile1.png,new,0*16,3*16;}
Now, my image is a 32x16 .png using only 4 different shades of grey and I saved it in psp7, and I'm trying to cover those two oppositing green brick tiles at the top of the tileset, as a test to see if I can figure this out, if nothing else.
Actually, I've just noticed something else, none of my pngs are working.. when I load them, nothing happens, so I hit play and it locks up. -.- Then I hit F4 and the whole level is reverted back to grass, but I can load other files from webgifs just fine. -.- Maybe my problem isn't the script. What could be wrong with my pngs? :o |
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*Don't let the door hit you on the way out.*
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Last edited by Raelyn; 06-18-2004 at 09:22 PM..
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