Quote:
Originally posted by SSmutz
Well, levels are made up mostly of tiles (little pictures that are 16x16 pixels), found in the pics1.png file. A tile error, is having tiles that don't mix or connect properly. For example, if you see a little block of water in the middle of a grass area, that's a tile error. If I had graal on this computer, I could give a better example.
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I think my NPC testing levels always are one big tile error