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Old 04-13-2003, 07:56 AM
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Summoning spells

Several summoning spells have been enabled: you can create monsters that follow you and fight other monsters, giving you the experience for killing them. Some of those monsters can be directly controled because they move into the direction you are facing, those spells are called 'golem' spells. A list of the enabled magics:Charm monsters: makes the monster follow you and fight for you, works for higher-level monsters although it's more hard, but we have already seen T-Rex-Pets...Summon pet monsters: depending on your luck and your magic level it creates a few monsters that fight for youSummon golem: creates a stony creature that is killing everything that goes in its wayMystic fist: this is a golem spell too, a floating fist can be controlled by the caster and creates new ways of boxing...Staff to snake: you need to hold a club or mace in your hands to make this spell work - it will turn the weapon into a snake which can be controlled like a golem, when the snake dies the weapon can be picked up again

We have also fixed several problems with the spells, some spells that require an equipped weapon work now without a wand in the hands, and the cause-wounds spells are made a little bit less powerful.
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