
07-11-2004, 08:43 PM
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Professional God
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Join Date: Mar 2001
Location: Colorado, USA
Posts: 925
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Attn: unixmad & Stefan
Comments regarding 1st time playing Graal3D.
- I couldn’t figure out how to change weapons. Selecting them from my invintory didn't do it.
- All the bomie's walked backwards :P
- No less than 1 second lag from the time I clicked "fireweapon" until it actually did fire it.
- Changing window focus a lot causes it to crash.
I don't necessarily like the idea of Graal3D being a first-person-shooter, but if that is what Cyberjoueur wants then I suggest they get a hold of Ultima 9: Ascension to see how to combine critical elements of the FPS and the RPG. Plus they will see how detailed the U9 world is. *That* is what I expect from Graal3D.
Oh yeah, AND Graal3D despratly needs a new name. "Graal3D" is a find name for the project, but since it's ready for an official release it needs a better name. Something alone the lines of, "Graal: Revenge of the Immortials". The name needs to reflect the overall story plot of the game.
You all may call this a beta, but I'd call it a pre-Alpha. Graal3d, in it's current state, seems like an experiment, quality wise. I expect a near-finished product when I hear the word beta.
Regardless, Graal3D *is* an interesting twist to the Graal library, hopefully it will be drastically improved before it's released as a public beta.
Unixmad: I am willing to help out (free of charge) with the world design and/or management of Graal3D. I have been waiting many years for Graal to reach the point where it can finally expand into the realm of 3D. This time has come. I know many people in the city I live in who I can convince to help me build an extremely detailed world for you. A team of people working closely together will design a far better world than a team of builders who's only contact is the net. Please use the email address in my signature if you are interested.
Here's a screen shot of a blimp boat for ya'll |
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Galen S. Kant
galen "at" terraweb.net
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