
06-19-2004, 04:07 AM
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BEst User EVER!
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Join Date: Apr 2004
Posts: 1,186
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yeh this is for setlevel2 but for some reason i cant get it to work if not in a wepon?
things like
if (actionserverside) {setlevel2 theplace.nw,2234,7980}
//clientw/e
if (weaponfired) {triggeraction 0,0,serverside,wepon}
but something like
if (actionserverside) {setlevel2 theotherplace.nw,3,-10}
//#CLIENTSIDE
if (w/e) {triggeraction 0,0,serverside,}
wont work (i kno the x and y in both are not able to work)
anyone know why? |
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