Thread: tiletype(x,y)
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Old 06-08-2004, 03:25 PM
Ningnong Ningnong is offline
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I just tested it online and it works. Gives 0 on non-blocking tiles, 11 in water, and 22 on blocking tiles.

edit: just tested it offline and it works also. Note: this is using the era tileset.

NPC Code:

//#CLIENTSIDE
if (created) timeout = .05;
if (timeout){
message #v(tiletype(playerx,playery));
timeout = .05;
}

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Last edited by Ningnong; 06-08-2004 at 03:54 PM..
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