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Originally Posted by Splke
It's just client-side lag... you scroll down the inventory and they appear again, kindof like when a program lags bad enough, and you try to drag it over another, and the program lags ONTO the other window (i.e on i.e for example)
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If what you mean is that when, say, an application is doing lots of background stuff and is not redrawing its window properly, so moving your mouse or dragging a window over it leaves mouse/window trails, it isn't like that: the inventory responds as usual, right-clicking on a duplicated item will give the same explanation as one would normally expect, and as I said, dropping either drops both. The objects respond as you'd expect inventory items to respond, they just shouldn't (and technically don't) exist.
