Quote:
Originally posted by BocoC
This is easy. Instead of:
NPC Code:
if (weaponfired) {
do crap;
}
Do this:
NPC Code:
if (bomyweaponfired) {
do crap;
}
if (bomyweaponfiredw) { //fired in water
do crap;
}
|
Hmm,Would that work with other races too? I thought it might if the script is a bit like the bomy script.