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04-10-2004, 07:25 AM
ZeroTrack
G2K1 Developer
Join Date: Apr 2004
Location: LongIsland, NY
Posts: 402
you need to detect if the player has hit a wall or come to an object that is set to block the player using onwall command, also use if(keydown2(keycode(a),false)) or if(keydown(5)) if ya wanna be nubish about it
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