Thread: Flaming Aura
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Old 03-23-2004, 08:19 PM
GoZelda GoZelda is offline
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Flaming Aura

Okay, now i'm not telling you to nerf Flaming Aura or crap. No, you should change all of it. This how it should be;

Flaming Aura will add some sort of fire at the players feet. This is only for the graphic. This fire should be 2*2 tiles wide, as wide as the player.
The 'area of effect' should be 5*5 tiles wide, with the 2*2 in the middle.
The 'area of half effect' is an area of 8*8 tiles wide, but the half effect isn't in the 5*5 area in the center.

Flaming Aura, and possibly other aura's which could be added (Frost Aura, Lightning Aura), does players'wisdom-level/4 damage per second. It also gives + player's wisdom level resistance to , in this case, fire. Then, each different aura has a different bonus. Say, this one has a player's wisdom level/2 WC bonus. The Frost one has a player's wisdom level/2 AC bonus, and the lightning one a player's wisdom level/4 speed bonus.
Now, friendly players (same party/kingdom) can also benefit from this aura if they are in the area of effect or half effect.
The damage of the aura, and the bonuses for friendly players are half in the aura of half effect.


This could stop the complaints about aura's but still make them profitable.
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