you mean?
NPC Code:
if(actionserverside){
with(getplayer(#p(0))){
this.x=playerx;
this.y=playery;
setstring this.lvl,#L;
}
with(getplayer(#p(1))){
setlevel2 #s(this.lvl),#v(this.x),#v(this.y);
}
}
//#CLIENTSIDE
if(playerchats&&startswith(/summon,#c)){
tokenize #c;
triggeraction 0,0,serverside,-Summon,#a,#t(1);
}
?