
06-14-2001, 11:14 PM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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No you would need to replace the weapons script
and make it auto-destroy
like
if (playertouchsme)
toweapons Superbomb;
if (playerenters && isweapon)
destroy; |
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