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Originally posted by Gman4pwnu
I know how to use shoot. I just need an algorithm for the z
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you mean the z value you give in the shoot function after the x and y? that is the player's z, it's part of the initial position of your projectile
Quote:
and the power to match mouse location.
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Ouch, that requires knowledge of some (basic) physics, I won't give this to you since most likely you'll just copy and paste and that takes all the fun out of me teaching it to you

, meh there have been some decent bow scripts posted on here anywho
hmm, I just realized I never finished my physics tutorial on projectiles... darn