Okay, I've tested it all out, and here is my results:
I made an npc on a level, and made a showimg with an index under 200, serverside. This shows up for everyone. This is the only way it shows up, you can't do it clientside, you can't use an index over 200.
Next, the image had to be a png. I don't know why, but gif wasn't working, but when I turned it into png, it worked.
Finally, and most importantly. The image x,y can only be a solid value, or a half. Like 1, 1.5, 2, 2.5, 3, 3.5, 4... and so on. You can't do a serverside showimg with an x position of 1.3. It will set the image to the closest rounded off position. (1 or 1.5) So you can't really have precise x,y display.
So to sum it up, you can use showimg serverside, if you follow the below guidelines:
1. the image is png
2. the showimg is serverside (not under //#CLIENTSIDE part)
3. the image index is under 200
However there is one exception. I believe that you can use showimg under 200 clientside, if it's inside a weapon. I'm pretty sure of it, but somebody correct me if I'm mistaken. |