Quote:
Originally posted by Termina_Owner
I don't know what Stefan'll offer us with the new engine. Not much people know. Thus, I have no clue. Secondly, I don't know how MUDs work all that well.
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Hmm.. I've heard very little about the new engine, save the fact that it's under development.. I'm guessing there's no projected release date? ..and as for the MUD aspect.. we'd pretty much just be mimicking the playability with Graal.. I don't think we were going to try to just all out port and adapt the code itself.
Since I've started the thread already.. does anyone know the basic terms for starting a playerworld, other than being accepted and registered?.. There's a modest annual fee, right? I'm just not sure at what point to apply.. if I have my ideas organized, am I ready to go, as far as getting the registration out of the way? .. or should I have something substantial to show for it, before I even apply?
(thanks for the responses..

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