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Originally posted by Ziro_Vitrudestec
Maybe have it work like slots on weapons? On weapons, you can have good damage improvement or accuracy + minor-damage improvement but NOT both (good damage and accuracy...). Maybe armour slots can adress the problem posted in another thread about weapons going to +11. People should only be able to wear armour what they can EA themselves. So if let's say at level 1 you can only use 5 armour slots. You should only be able to use 1 slot for an EA and the other 4 slots can be for a god special thing. There could be different degrees too. If you bless the armour to ogma to the first degre (making it "___ of ogma") let's say you get like 10% poison resist on the item. Then if you do ogma+1, maybe it can use another slot, but give more poison resist and even maybe give something else (helps you do poison damage...).
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That would be an awesome idea, like prepare armor scroll or something.