Quote:
Originally posted by Proteus_XP
Establishing some twisted server quota based off of snide, derivative analysees that some kid pulled out of their ass is like regrouping the planets in the solar system based off of how they appeal to some random hobo on the street: it doesn't make sense and it's not going to happen: people need to understand that there is a COST associated to owning, orchestrating, and maintaining a massively multiplayer network such as Graal. There are some servers in development that I've seen that I completely adore simply because of the atmosphere and how it feels to play it -- 100 people don't have to feel the same way as I do to sustain this server and keep it open to the public. That's some seriously discriminative bull if its rebuttled. Eliminating the ever-so-important central factor of acquiring capital to continue driving the basis of the game's existence itself is like throwing your alienware off of a 37-story building to see how durable it was -- it's nothing but some randomly conjured experiment that'll do nothing but immediately resolve in loss. How's that for wasting money?
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I find your off beat yet symmetrical humor a breathe of fresh air among the stale and yet never ending refuse dump you normally see posted here. Bravo!
