Quote:
Originally posted by Hevaricubed
yes perhaps the gserver is sending npc updates to the rc and not the client.
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well, that depends, if he is updating a script and sending it, in theroy it should send to every player with it, which includes both rc and player. It would seem like extra code to make it NOT send to the player, in which case the coder (stefan assumbily?) made a bungle in the check... but that seems less likely