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Old 01-06-2004, 07:56 AM
jake13jake jake13jake is offline
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Quote:
Originally posted by Mykel
What you can do with a little tweaking:

Made by Giltwist.
I've been trying to get something like that to work for a while.. although as of late I've been working on it like once every other month. Master Storm scripted something like that... The thing is if you hold down the directional key it will keep spinning you, just not on the center, and I wouldn't want that effect...

Mine works with a set centerx and centery.
I've made the radius of the circle the distance from the player to the center. (the image rotates at the same place the player is)

I believe I got stuck on one part though (not certain though)..... and I think it's like this on a lot of my scripts (a toy spaceship script, and an ice script)... it seems that when the players is going diaganol they seem to gain more speed than they would going straight in a directional. I would think it might be the player's speed... but on my toy spaceship npc, that works in one directional only (with rotation--90 sprites... rotation scripts are too laggy) with a freezeplayer set in place, the same problem occurs... Diaganol angles seem to move things faster than directional angles. Could anyone know why?
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