I'm not talking about small simple scripts, I'm talking about big ones that you need to tweek alot to make look right, math is math, you can do that on paper, but getting things to look good and have it be bug free when it goes online is something I, for one, like to do. It's one thing to code something, it's another to obsess it to perfection.
If the offline scripting is going away, Stefan should create an NPC Server and Graal Server emulator for development avaible to VIP members or something.
I don't know about you, but if I'm gonna spend $100 to put up a playerworld, then I want it to be ready to go live the first month I've paid, not the 8th.
