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Originally posted by Kigan
Seeing as there is a huge lack of current documentation that is, most things with NPC you need to figure out on your own. Something you write might work fine offline (e.g. toweapons) but there might be a much better way to do it with an NPC Server, but how can you know if what you write for the NPC Server will work right or at all even if you can't test your scrips?
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Reading commands.rtf and watching the newfeatures is enough to teach you the syntax and in some cases the applications as well, though that should be intuitive.
Side note: Offline scripting is useless and should (and will) be removed.
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Maybe you have some strang vodoo power that lets you write perfect scripts the first time,
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It isn't that strange, man.
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or maybe it's because you've actually been USING an NPC Server and have actually SEEN other scripts writen for the NPC Server that you know what to do. But I, for one, do not. :o
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Sure, experience helps. Doesn't mean, though, that a good coder can't pick it up from reading about it. That is how I was able to pick up C++ so fast in school, for example.