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Old 12-15-2003, 08:57 PM
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Re: Re: Re: Re: Some suggestions, and not hard to implement!

Quote:
Originally posted by Satrek2000


What about that: not dieing results in exp-loss, but killing in times of peace. That'd require a proper war-system, I agree, but this is due, too, I think. This way, pking would be prevented like the permanent luck-1 per pk does on CF.
That's actually pretty good :o
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