Quote:
Originally posted by GoZelda
And the second. Well, since we've got stat potions and nearly everyone has piety, why not bring back stat loss, and perhaps exp loss?
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For the sake of rping, I'd agree - if someone'd waylay the High Mage, put a knive against his troath, talk a bit, then when the High Mage tried some spell to defeat them, and all participants decide that, whatever the consequences for the bad boys, the High Mage dies. Then I'd accept a loss - but not when there are people arround who'd kill for killing's sake, and specially to lower their stats if possible.