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Stefan. I found some undocumented commands that aren't explained anywhere. The first one I can think of at the top of my head is onwall2 and onwater2 (?). What are those and how are they used? Also, if you create an NPC that has:
if (playertouchsme) { toweapons /Test; }
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the toweapons /Weapon is for sub menus in the Weapon menu (with toweapons Bombs/Megabomb you will add the Megabombs into the submenu "Bombs")
btw. does setfocus/resetfocus do anything or will It do anything in the future?