Quote:
Originally posted by DustyPorViva
Scripting goes beyond outer appearance.
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As does level making. What may look good to someone, may look horrible to someone else. In other words, the level might have a much deeper meaning then that derived from a glance.
But yes, I do agree that anyone can spot a "tile error". But, what if it was an intentional tile error? Maybe the error was placed there out of stylistic preference.