Quote:
Originally posted by Kaimetsu
I don't need to know anything about making graphics in order to know two things:
1) Quality of art isn't as significant to a game as gameplay.
2) Programmers tend to be of above-average intelligence, while artists do not. Also artists predominantly use the creative sides of their brains, while programmers use the logical side.
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Not precisely. There's plenty of situations where it's predominantly required to use logic as a basis for your work. Especially, for example, realism. It's not like you can randomly spawn a precise representation of an object that actually reflects it's realistic quality using only creativity. You
have to have some sense of logic (or intelligence) to spot out what an object actually looks like, how light reflects off of it....Is it a solid? Is it a liquid? Is it a gas? This you use as a basis. What you draw interprets what the object actually would look like in real life. So henceforth, you would need some amount of logic in order to accurately present those objects using only a pencil and paper.