Quote:
Originally posted by Kaimetsu
I've said it before, I'll say it again. The most talented developers could not work together if they were working for nothing. Most of them are too creatively independent, and would want to run everything their way. Compromise only goes so far, and if the person no longer believes in the project then he has no reason to continue developing it.
Personally, if I were to make my playerworld, I wouldn't do so with the help of any scripter. I call the shots, and the artists/tilers fill in the blanks.
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I agree. It's trying to be done right now by a team of people. I was on the team for about a week until I realised just how impossible it would be to finish. Too many people with too many creative differences.
Now if somebody rich wants to come along and pay a team then I'm sure it is possible to make. Since most developers are willing to compromise their differences for a little cold hard cash. I'm not trying to say that developers are greedy or anything, I'm just saying that nobody wants to work on a project for free, if they don't get to input their ideas into it, and it takes way too long for everyone to agree on something.
A month would pass before a big team would all decide on one style of gameplay, and even then, some might not like that style as much as the others. It just won't work.