Quote:
Originally posted by -Ramirez-
That's what I first suspected, however, before posting, I put myself on integer coordinates, then pressed up enough to move a little bit. My coordinates were then a float value not divisible by 0.0625, so that just goes to show that Graal's internal movement system must also not increment/decrement your coordinates by a 0.0625 divisible amount.
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Mhm, do you have lizard shield? I am pretty sure that the default speed is 0.5 tiles/frame, but I dun know how the lizard shielded speed is calculated. :|
Also, on GK, the whole thing gets more messy with mudlib speeds and the like
