Quote:
Originally posted by Loriel
I blame Stefan's scary way to calculate the movement that happens if you walk against an edge and thus get pushed to the side.
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That's what I first suspected, however, before posting, I put myself on integer coordinates, then pressed up enough to move a little bit. My coordinates were then a float value not divisible by 0.0625, so that just goes to show that Graal's internal movement system must also not increment/decrement your coordinates by a 0.0625 divisible amount.