im talking "without the clientside part"
look:
Correct:
NPC Code:
if (actionserverside){
if (strequals(#p(0),test)) sendtorc test worked;
}
//#CLIENTSIDE
if (playerchats){
if (strequals(#c,/test))
triggeraction 0,0,serverside,npc_name,test;
}
Incorrect:
(posted in last post)
Where are you testing this?