Quote:
Originally posted by Kaimetsu
Yes.
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Why isn't
NPC Code:
// NPC made by Rogue Shadow
if (playertouchsme) {
wraptext 25,,#c;
setstring temp,;
for (i=0;i<tokenscount;i++)setstring temp,#s(temp)#t(i)#b;
say2 #s(temp)#b;
}
What he is looking for? This way it won't break up words?