
09-17-2003, 05:09 PM
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Registered User
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Join Date: Mar 2002
Location: Brisbane, Australia
Posts: 27
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Im not sure if what you said was what i needed but
hasweapon
ended up working and this was my final script
if (playertouchsme){
toweapons Stuff Adder!;
}
if (hasweapon(Stuff Adder!)) if (playerchats&&
strequals(#c,Add 1000)){
players[index].rupees+=1000;
}
but for some reason it adds 2000? |
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