
08-29-2003, 06:28 PM
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Pixel Monkey
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Join Date: Dec 2001
Location: Michigan
Posts: 1,702
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Re: level recall
Quote:
Originally posted by Skyld
i remember a while ago makin a script where if i take my npc to a level, it saves every value of every tile, and then can recall it by defining tiles[] and then using updateboard. probly quite inneficient for now, but it was fun at the time. in combination with a correctly coded for() bit then you can make some quite interesting things.
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I also remember this NPC, it crashed the NPCs Server more than once. (It was incredibly laggy) |
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