Posting just what it does wrong would be beneficial. For example, does the NPC not lay down, or does it not disappear, or what?
(I obviously can see that you have no destroy; after the playerhearts=playerfullhearts;, but that's beside the point. It's the principle of the thing.)
Quote:
Originally posted by protagonist
Well, one obvious thing is that the player has to say /#s(this.foodtype) before the NPC even tries to put down an NPC.
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I hope you are not saying that Graal does not interpolate the string before comparing the two, because it does.