it's another way of naming the players?
each player has an index in a level...
it's like the index of showimg. it's just another way of singleling out one thing from another...
NPC Code:
// -- This will grab each player IN the
// -- current level of the NPC and warp them to 30,30;
for(i=0; i<playerscount; i++) {
player[i].x = 30;
player[i].y = 30;
}
^It grabs the player by index, and not account name or anything like that.
I don't know how to explain it :-p.