
08-23-2003, 10:10 PM
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call me Chad, it's cooler
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Join Date: Aug 2002
Posts: 1,899
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Maybe just make is so that when you get to a high level, you become unstable. Thus it will be hard for anyone with a high level to keep that level for very long. I don't know what the best course would be to make this work but I have some ideas;
1. make it to where you must keep your stats in good balance, i.e. you don't want to have great physical power without wisdom (would have to take some care to stay in balance, yet it's nearly impossible to get so high)
2. the amount of players you kill affects your mental abilities negatively (driven to insanity from killing??) versus doing anything else to keep stable
3. some kind of time limit to how long you can stay at a level (once you get high enough) before leveling up. if this limit runs out, you lose a level
4. something else... *scratches chin* I'm out of ideas,
well, whatever you decide, as long as Oasis comes out soon I'll be happy, maybe... |
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