Quote:
Originally posted by superb
Yeah and what's strange is graal often will take 100% of the cpu time. Stefan should really focus on optimization in the C++ rewrite if he hasn't been already.
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you forget, graal isnt like window message-based apps that wait untill it gets input from the user.. it is constantly updating the game state regaurdless of user input. Thats how games are. I'm sure you'll find that most, if not all, games that you play will take up ~99% of the CPU time.