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Originally posted by voicedcow6666
Though if you look back, I never said it WAS the NPC Server, I simply said it was a vital part of it.
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I never disputed the fact. However, that doesn't mean that giving it processor-intensive scripts will have any more effect than if it were a normal NPC.
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I assume you'll agree that if a bad serverside script is out in use it'll lag for players? And if you agree to that you'd also agree that the more that script has to do, the more it will lag, correct? And if you agree to that, then you can also agree to the fact that the same will happen to the CNPC, correct?
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Your links are clumsy and illogical, but it is true that extra load on the NPC Server leads to lag for players.
Important note: This extra load won't just harm single NPCs. It will slow the entire server. It doesn't matter which NPC contains the demanding script - the effects will be felt equally by all.
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Well then, lets move forward a bit. You yourself said it was irrevocably linked to the NPC Server...and if that's true, which you yourself said it was, would it not directly effect the NPC Server itself?
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Not necessarily, no. There is no immediate distinction between the CNPC burdening the NPC Server and another NPC doing so. As I stated above, NPCs don't get lagged individually - the slowdown from their scripts affects everything equally.