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Old 08-07-2003, 08:27 AM
Tseng Tseng is offline
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Quote:
Originally posted by voicedcow6666
I assume you'll agree that if a bad serverside script is out in use it'll lag for players?
You fail to define what constitutes a "bad" serverside script. A bad serverside script need not "lag" players.

Quote:
And if you agree to that you'd also agree that the more that script has to do, the more it will lag, correct?
Processor time != lag.

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And if you agree to that, then you can also agree to the fact that the same will happen to the CNPC, correct?
Still: Processor time != lag.

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Well then, lets move forward a bit.
Sure about this?

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You yourself said it was irrevocably linked to the NPC Server...and if that's true, which you yourself said it was, would it not directly effect the NPC Server itself?
So the NPCServer takes a bit more processor time to process things. Kai's point about this from earlier still holds.

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And if you agree to that, well then....should I even have to go on?
Your logic has holes in it from the start - you should re-examine your starting point. After all, when you have an "if a, then b," "if b, then c," "if c, then d," and then a is disproven...well, simply put: b, c, d, and anything else which depends on d are rather irrelevant.
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