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Originally posted by Projectshifter
What a modest comment...
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It wasn't modest, but it was pertinent.
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Correct me if I'm wrong, but I was pretty sure that everytime a serverside script is called, it tecnically "warps" the CNPC to that location and runs the script.
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The CNPC is just a collection of code, it doesn't run anything. It
might be involved in the running of scripts, but I doubt it.
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The "warping" is only as processor intensive as the serverside script itself.
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Nonsense. The two are unconnected; the script's size and processor demands are not linked to the necessary computation in moving the CNPC.
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And what do you mean by "physical presence"? None of the components of software necessarily have a "phyiscal presence"
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Indeed, which implies that I wasn't talking about physical presences in the
real world. A character NPC in a level has a physical presence. Every player has a physical presence. The CNPC has no physical presence.
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Originally posted by Projectshifter
BTW, using a timeout on the Control-NPC is just something that isn't done. The reasons are limitless as to WHY you shouldn't use them
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Cool. Then name ONE.