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Old 08-06-2003, 05:12 AM
Python523 Python523 is offline
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Just becuase the run time isn't big, doesn't mean it isn't lagging the server technically, setting serverr strings a lot WILL lag the server, not because of a high run time, but because the strings need to be sent to every player/npc everytime it's set, which will cause server lag, not lag on that particular npc, and why shouldn't you run a timeout loop? Because the Control-NPC already gets a ton of actions, everytime a projectile lands it gets an event, for an example I mean, why but unneeded stuff on it, it's just distracting the NPC from doing other functions, also, everytime the control-npc is called with a trigger, it 'warps' to the point that called the trigger, so again, why put unneeded stuff there
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