Quote:
Originally posted by TribulationStaff
Once a second isn't too bad, and all it does is check one variable - nothing too laggy at all. If you are really concerned about lag change the timeout to every 5, or even 10 seconds.
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timeout loops on the control-npc aren't really good for the server, since the control-npc does a lot for the npc server (which is why the NPC Server goes down if you kill the control npc)