Yes, but try using
say2 #k(6);
the order isn't right. Up, down, left, right are the same as dir. and playerdir.
Originally posted by konidias
Quote:
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Wouldn't this do the same thing as sparks?
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This is used a lot with water splashers and stuff

But most people use (playerenters), not (created).
Um, Spark. The NPC only gets created once =\ As Kai said, it's the best to not put a timeout inside another event. And with timeout in another timeout i mean:
if (timeout){
timeout = 1;
}
for an infinite loop. Another way of infinite loop:
while (1==1){
//stuff;
sleep 1;
}