Thread: defining tiles
View Single Post
  #6  
Old 07-17-2003, 02:45 AM
tlf288 tlf288 is offline
Registered User
tlf288's Avatar
Join Date: Nov 2001
Location: new account: Trevor
Posts: 0
tlf288 is on a distinguished road
Send a message via AIM to tlf288 Send a message via Yahoo to tlf288
Quote:
Originally posted by DarkDragoon_Lloyd
Or do some kinda setshape2 thing?

setshape2 1,1,{3};
Or whatever?
You _could_ do that, but if you are trying to "redfine" that tile everywhere it is I would suggest rescripting movement.
__________________
new account: Trevor
Reply With Quote