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defining tiles
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07-17-2003, 02:45 AM
tlf288
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Join Date: Nov 2001
Location: new account: Trevor
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Quote:
Originally posted by DarkDragoon_Lloyd
Or do some kinda setshape2 thing?
setshape2 1,1,{3};
Or whatever?
You _could_ do that, but if you are trying to "redfine" that tile everywhere it is I would suggest rescripting movement.
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