Quote:
Originally posted by Kaimetsu
Mathematical lessons might happen, but they're tricky. Graal's playerbase is hugely diverse, and everybody is at different levels of mathematical ability. Do we take the classes slowly for the benefit of the younger scripters, or go at speeds that work for the more mathematically-experienced dudes? Either way, somebody loses out.
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I think you would lean the lessons more twords the advanced dudes. I may be saying that because I am more adavanced, but I think it would be better because I think most scripters are atleast 15+.
Here in the USA we start Algebra 1 at 15. I have already completed both Algebra 1 and 2 at 15 because I took advance classes. I can't really remember if what I learnt in Algebra 1 was enough to use math functions like PI in scripting.
Hmm, by having two math classes you could settle this. One for using basic math functions to their limits, such as using modulus. The other could then be based more on trig functions to be used to do things such as light effects or circles. This would mean more work on your part, but I tihnk it would be worth it.