Quote:
Originally posted by Thought
Actually "wallhacking" is possible because lo and behold, the client sends exact X and Y coordinates for positions, all walking and default onwall is done on the client end, remove the onwall and thus, you can walk over walls.
The server trusts what X and Y positions the client gives it.
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Agreed. It can be accomplished by doing what I just said, though. :P
[edit]post 1337 ^_^[/edit]