Quote:
Originally posted by Thought
No, but with source, you can change how the client interprets, reacts, or behaves toward a security check on the server.
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i'll put it into simple terms for you.
Ok, you've found the part where the client reacts to the server's request for a password. You replace it so it send the server "LOL BEANS". The server says "WTF?"
You cant change the script in any way to make the server let you pass, it will wait for a valid password, and that is all.
Quote:
Originally posted by Thought
But the thing is, most of what the client says IS indeed trusted. Which is why we have "wallhacking", etc.
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Wallhacking is from a bug in the client that is abused by a trainer, which uses clientsided scripts to change the players x/y positions without a wallcheck.