Quote:
Originally posted by Spark910
Nice idea, hope it doesnt get too complicated, as I just want to be able to have fun, and if I gotta consider which spell to use, and calculate resistances and level up for ages to do pointless things I would get bored. But im sure it wont be like that.
|
About the only thing you'll really have to worry about is wether or not amonster is immune to the attack. But mostly common since will take care of that. Example using a fire spell on a fire demon would be inneffective. While using something like a cold or water based attack might do a nice set of damage while other spells might be some what less damage than a spell that the monster is weak to. I dont think plan on making it overwhelming. But at the same time you'll have to use common sense to really get the full enjoyment out of the game. Also the weakness and immunity thing won't really effect the game play of normal monsters. Thats more of what you might class as boss monsters. But here I am rambling and telling to much about the server. Ok no more giving out information about it or you guys wont have anything to look forward to.
